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Text File  |  1994-03-28  |  3KB  |  59 lines

  1. '===============================================================================
  2. '=                     Copyright 1992 Staz™ Software, Inc.                     =
  3. '=                             All rights reserved                             =
  4. '=                          "@Header.INCL" from PG:PRO                                   =
  5. '===============================================================================
  6. INCLUDE FILE _aplIncl
  7. COMPILE 0,_MacsbugLabels_strResource_caseInsensitive'set by PG:PRO
  8. GLOBALS "PG PRO.GLBL"'include standard global file
  9. END GLOBALS
  10. '===============================================================================
  11. '                  Include this file in your other INCLUDES
  12. '              to give global access to all of PG PRO's functions
  13. '===============================================================================
  14. GOTO"After @Header"
  15. DEF FN pGask$(theQuestion$,theAnswer$) USING GLBLask&
  16. DEF FN pGautoMenu(menuID,itemID) USING GLBLautoMenu&
  17. DEF FN pGblackAndWhite USING GLBLblkNWhite&
  18. DEF FN pGbtnAction(theRef) USING GLBLbtnAction&
  19. DEF FN pGbuild(wndRefNum) USING GLBLbuild&
  20. DEF FN pGcheckName(theMenu,theName$) USING GLBLcheckName&
  21. DEF FN pGclose(wndRefNum) USING GLBLclose&
  22. DEF FN pGcloseAll USING GLBLcloseAll&
  23. DEF FN pGcntrRes(type&,resID) USING GLBLcntrRes&
  24. DEF FN pGcountObj(objListID) USING GLBLcountObj&
  25. DEF FN pGcursor USING GLBLcursor&
  26. DEF FN pGdepthOfPoint(y,x) USING GLBLpntDpth&
  27. DEF FN pGdrawControls USING GLBLdrwCtrls&
  28. DEF FN pGfield(xLook,yLook) USING GLBLfield&
  29. DEF FN pGfindMenu(theTitle$) USING GLBLfindMenu&
  30. DEF FN pGfixEditor USING GLBLfixEditor&
  31. DEF FN pGfixMenus USING GLBLfixMenus&
  32. DEF FN pGframeBtn(theDialog&,theItem) USING GLBLframeBtn&
  33. DEF FN pGgetGroup(theRef) USING GLBLgetGroup&
  34. DEF FN pGgetItemName$(menuID,itemID) USING GLBLgetIName&
  35. DEF FN pGgetObj(objListID,objElem) USING GLBLgetObj&
  36. DEF FN pGgetRef(objListID,theRef) USING GLBLgetRef&
  37. DEF FN pGgetText$(theDialog&,theItem) USING GLBLgetText&
  38. DEF FN pGgetWnd$(resID,recordPtr&) USING GLBLgetWnd&
  39. DEF FN pGgetWTitle(theWnd) USING GLBLgetWTitle&
  40. DEF FN pGinitRuntime USING GLBLinitRntm&
  41. DEF FN pGinsetWnd(t;8,theWndType,rectPtr&) USING GLBLinsetWnd&
  42. DEF FN pGmouse USING GLBLmouse&
  43. DEF FN pGopenDoc USING GLBLopenDoc&
  44. DEF FN pGopenFile USING GLBLopenFile&
  45. DEF FN pGpointInObj USING GLBLptInObj&
  46. DEF FN pGputObj(objListID,objElem) USING GLBLputObj&
  47. DEF FN pGputWnd(resID,recordPtr&) USING GLBLputWnd&
  48. DEF FN pGreplaceRes(resHndl&,resTp&,resID,resName$) USING GLBLrepRes&
  49. DEF FN pGreplaceXRes(resHndl&,resTp&,resID,resName$,resRef) USING GLBLrepXRes&
  50. DEF FN pGsaveAs USING GLBLsaveAs&
  51. DEF FN pGsetGroup(theRef) USING GLBLsetGroup&
  52. DEF FN pGsetGrow USING GLBLsetGrow&
  53. DEF FN pGsetZoom USING GLBLsetZoom&
  54. DEF FN pGshowErr(errorNum) USING GLBLshowErr&
  55. DEF FN pGtab(shiftDown) USING GLBLtab&
  56. DEF FN pGupdate USING GLBLupdate&
  57. DEF FN pGuseObjColor USING GLBLuseObjClr&
  58. "After @Header"
  59.